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		<title>Paragon</title>
		<link>http://sincrew.forumandco.com/paragon-f9/-t1.htm</link>
		<description>With a commanding voice and charismatic presence, the Paragon rallies the valiant through inspiration, motivation, and leadership.</description>
		<lastBuildDate>Tue, 11 Mar 2008 11:24:46 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Paragon</title>
			<url>http://i136.photobucket.com/albums/q196/Princebyteme666/GuildWarsLogo-1.png</url>
			<link>http://sincrew.forumandco.com/paragon-f9/-t1.htm</link>
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		<item>
			<title>Vanquishing Motivator</title>
			<link>http://sincrew.forumandco.com/paragon-f9/vanquishing-motivator-t8.htm</link>
			<dc:creator>Admin</dc:creator>
			<description>This build is very effective for party wide heals, seemingly like having a well armored monk. 



(Highlight this code with your mouse, CTRL C, and use CTRL V in the template code area in your K menu.)



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-Mighty Throw is an adrenaline attack skill, allowing all attacks to cost No energy.

-&quot;There's Nothing To Fear&quot; is good for party wide Damage reduction, I recommend using this skill first, and as often as possible

-Song Of Restoration*Elite  ...</description>
			<category>Paragon</category>
			<pubDate>Tue, 11 Mar 2008 11:24:46 GMT</pubDate>
			<comments>http://sincrew.forumandco.com/paragon-f9/vanquishing-motivator-t8.htm#8</comments>
			<guid>http://sincrew.forumandco.com/paragon-f9/vanquishing-motivator-t8.htm</guid>
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			<title>Things to consider when rolling a Paragon</title>
			<link>http://sincrew.forumandco.com/paragon-f9/things-to-consider-when-rolling-a-paragon-t7.htm</link>
			<dc:creator>Admin</dc:creator>
			<description>

PARAGON:

Perhaps one of the most Team oriented character classes to date, with skills focused to affect party member* and allies**. It is no misfortune that  the Paragon's have essentially no means to solo any areas, it is instead inside group combat that they find their place. Here is a simple breakdown of their skill types:



----&gt;Shouts- cast instantly and are virtually uninterruptable.     

----&gt;Chants- do have a cast time, can be interrupted, are a majority of health and  ...</description>
			<category>Paragon</category>
			<pubDate>Tue, 11 Mar 2008 11:22:27 GMT</pubDate>
			<comments>http://sincrew.forumandco.com/paragon-f9/things-to-consider-when-rolling-a-paragon-t7.htm#7</comments>
			<guid>http://sincrew.forumandco.com/paragon-f9/things-to-consider-when-rolling-a-paragon-t7.htm</guid>
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